#FactCheck: AI-Generated Video Falsely Claims MEA Spokesperson Randhir Jaiswal Was Questioned Over Eating Nuts During BRICS Summit
Executive Summary
A video is being shared on social media with the claim that Ministry of External Affairs spokesperson Randhir Jaiswal was seen eating nuts during the BRICS Summit. The post claims that a reporter questioned him about eating nuts during the event. The video is also being shared with the sarcastic caption, “The Nutty Spokesperson.” Through the post, an attempt is being made to suggest that a reporter questioned Randhir Jaiswal about eating nuts during a press briefing. CyberPeace Research found that in the original video, Ministry of External Affairs spokesperson Randhir Jaiswal was responding to a question about Pakistan’s announcement of a 7 million Pakistani rupee bounty on Jaish-e-Mohammed chief Masood Azhar. Jaiswal addressed the announcement during the regular media briefing held on September 15, 2026. In his response, Jaiswal said that such announcements by Pakistan were not new and that the country should take concrete action against terrorism. However, the video being circulated on social media has been digitally edited using the original footage to falsely suggest that a reporter had questioned Jaiswal about eating nuts.
Claim:
During the BRICS Summit, a reporter questioned Ministry of External Affairs spokesperson Randhir Jaiswal about eating nuts and confronted him over it.
https://x.com/PhophoOnDutyy/status/2099940769876640084?s=20

Fact Check
To verify the claim, we conducted a Google search using relevant keywords. During the search, we did not find any credible media report supporting the claim.As part of our research, we conducted a reverse image search of keyframes from the video. We found the original video on the YouTube channel of the Ministry of External Affairs, India. In the original video, Randhir Jaiswal was responding to a question about Pakistan’s announcement of a 7 million Pakistani rupee bounty on Masood Azhar.The reporter does not question Jaiswal about eating nuts anywhere in the original video. This establishes that the original footage has been edited and presented with a false context. Therefore, the claim being circulated on social media is false.
https://www.youtube.com/live/dw-qqLolRgc

As part of our further research, we checked the official X account of MEA FactCheck. It also identified the video as AI-generated.
https://x.com/MEAFactCheck/status/2100076244805255501?s=20

The video was scanned using the AI detection tool Hive Moderation. According to the results, the video has a 55% probability of being AI-generated.

Conclusion
Our research found that the video being shared on social media is fake and edited. In the original video, Ministry of External Affairs spokesperson Randhir Jaiswal was responding to a question about Pakistan’s announcement of a 7 million Pakistani rupee bounty on Masood Azhar.At no point in the original video does the reporter question Jaiswal about eating nuts.
The footage being circulated has been digitally manipulated and presented in a different context. The official X account of MEA FactCheck also identified the video as AI-generated. Therefore, the claim that Jaiswal was questioned by a reporter about eating nuts is false and misleading.
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Brief Overview of the EU AI Act
The EU AI Act, Regulation (EU) 2024/1689, was officially published in the EU Official Journal on 12 July 2024. This landmark legislation on Artificial Intelligence (AI) will come into force just 20 days after publication, setting harmonized rules across the EU. It amends key regulations and directives to ensure a robust framework for AI technologies. The AI Act, a set of EU rules governing AI, has been in development for two years and now, the EU AI Act enters into force across all 27 EU Member States on 1 August 2024, with certain future deadlines tied up and the enforcement of the majority of its provisions will commence on 2 August 2026. The law prohibits certain uses of AI tools, including those that threaten citizens' rights, such as biometric categorization, untargeted scraping of faces, and systems that try to read emotions are banned in the workplace and schools, as are social scoring systems. It also prohibits the use of predictive policing tools in some instances. The law takes a phased approach to implementing the EU's AI rulebook, meaning there are various deadlines between now and then as different legal provisions will start to apply.
The framework puts different obligations on AI developers, depending on use cases and perceived risk. The bulk of AI uses will not be regulated as they are considered low-risk, but a small number of potential AI use cases are banned under the law. High-risk use cases, such as biometric uses of AI or AI used in law enforcement, employment, education, and critical infrastructure, are allowed under the law but developers of such apps face obligations in areas like data quality and anti-bias considerations. A third risk tier also applies some lighter transparency requirements for makers of tools like AI chatbots.
In case of failure to comply with the Act, the companies in the EU providing, distributing, importing, and using AI systems and GPAI models, are subject to fines of up to EUR 35 million or seven per cent of the total worldwide annual turnover, whichever is higher.
Key highlights of EU AI Act Provisions
- The AI Act classifies AI according to its risk. It prohibits Unacceptable risks such as social scoring systems and manipulative AI. The regulation mostly addresses high-risk AI systems.
- Limited-risk AI systems are subject to lighter transparency obligations and according to the act, the developers and deployers must ensure that the end-users are aware that the interaction they are having is with AI such as Chatbots and Deepfakes. The AI Act allows the free use of minimal-risk AI. This includes the majority of AI applications currently available in the EU single market like AI-enabled video games, and spam filters, but with the advancement of Gen AI changes with regards to this might be done. The majority of obligations fall on providers (developers) of high-risk AI systems that intend to place on the market or put into service high-risk AI systems in the EU, regardless of whether they are based in the EU or a third country. And also, a third-country provider where the high-risk AI system’s output is used in the EU.
- Users are natural or legal persons who deploy an AI system in a professional capacity, not affected end-users. Users (deployers) of high-risk AI systems have some obligations, though less than providers (developers). This applies to users located in the EU, and third-country users where the AI system’s output is used in the EU.
- General purpose AI or GPAI model providers must provide technical documentation, and instructions for use, comply with the Copyright Directive, and publish a summary of the content used for training. Free and open license GPAI model providers only need to comply with copyright and publish the training data summary, unless they present a systemic risk. All providers of GPAI models that present a systemic risk – open or closed – must also conduct model evaluations, and adversarial testing, and track and report serious incidents and ensure cybersecurity protections.
- The Codes of Practice will account for international approaches. It will cover but not necessarily be limited to the obligations, particularly the relevant information to include in technical documentation for authorities and downstream providers, identification of the type and nature of systemic risks and their sources, and the modalities of risk management accounting for specific challenges in addressing risks due to the way they may emerge and materialize throughout the value chain. The AI Office may invite GPAI model providers, and relevant national competent authorities to participate in drawing up the codes, while civil society, industry, academia, downstream providers and independent experts may support the process.
Application & Timeline of Act
The EU AI Act will be fully applicable 24 months after entry into force, but some parts will be applicable sooner, for instance the ban on AI systems posing unacceptable risks will apply six months after the entry into force. The Codes of Practice will apply nine months after entry into force. Rules on general-purpose AI systems that need to comply with transparency requirements will apply 12 months after the entry into force. High-risk systems will have more time to comply with the requirements as the obligations concerning them will become applicable 36 months after the entry into force. The expected timeline for the same is:
- August 1st, 2024: The AI Act will enter into force.
- February 2025: Prohibition of certain AI systems - Chapters I (general provisions) & II (prohibited AI systems) will apply; Prohibition of certain AI systems.
- August 2025: Chapter III Section 4 (notifying authorities), Chapter V (general purpose AI models), Chapter VII (governance), Chapter XII (confidentiality and penalties), and Article 78 (confidentiality) will apply, except for Article 101 (fines for General Purpose AI providers); Requirements for new GPAI models.
- August 2026: The whole AI Act applies, except for Article 6(1) & corresponding obligations (one of the categories of high-risk AI systems);
- August 2027: Article 6(1) & corresponding obligations apply.
The AI Act sets out clear definitions for the different actors involved in AI, such as the providers, deployers, importers, distributors, and product manufacturers. This means all parties involved in the development, usage, import, distribution, or manufacturing of AI systems will be held accountable. Along with this, the AI Act also applies to providers and deployers of AI systems located outside of the EU, e.g., in Switzerland, if output produced by the system is intended to be used in the EU. The Act applies to any AI system within the EU that is on the market, in service, or in use, covering both AI providers (the companies selling AI systems) and AI deployers (the organizations using those systems).
In short, the AI Act will apply to different companies across the AI distribution chain, including providers, deployers, importers, and distributors (collectively referred to as “Operators”). The EU AI Act also has extraterritorial application and can also apply to companies not established in the EU, or providers outside the EU if they -make an AI system or GPAI model available on the EU market. Even if only the output generated by the AI system is used in the EU, the Act still applies to such providers and deployers.
CyberPeace Outlook
The EU AI Act, approved by EU lawmakers in 2024, is a landmark legislation designed to protect citizens' health, safety, and fundamental rights from potential harm caused by AI systems. The AI Act will apply to AI systems and GPAI models. The Act creates a tiered risk categorization system with various regulations and stiff penalties for noncompliance. The Act adopts a risk-based approach to AI governance, categorizing potential risks into four tiers: unacceptable, high, limited, and low. Violations of banned systems carry the highest fine: €35 million, or 7 percent of global annual revenue. It establishes transparency requirements for general-purpose AI systems. The regulation also provides specific rules for general-purpose AI (GPAI) models and lays down more stringent requirements for GPAI models with 'high-impact capabilities' that could pose a systemic risk and have a significant impact on the internal market. For high-risk AI systems, the AI Act addresses the issues of fundamental rights impact assessment and data protection impact assessment.
The EU AI Act aims to enhance trust in AI technologies by establishing clear regulatory standards governing AI. We encourage regulatory frameworks that strive to balance the desire to foster innovation with the critical need to prevent unethical practices that may cause user harm. The legislation can be seen as strengthening the EU's position as a global leader in AI innovation and developing regulatory frameworks for emerging technologies. It sets a global benchmark for regulating AI. The companies to which the act applies will need to make sure their practices align with the same. The act may inspire other nations to develop their own legislation contributing to global AI governance. The world of AI is complex and challenging, the implementation of regulatory checks, and compliance by the concerned companies, all pose a conundrum. However, in the end, balancing innovation with ethical considerations is paramount.
At the same hand, the tech sector welcomes regulatory progress but warns that overly-rigid regulations could stifle innovation. Hence flexibility and adaptability are key to effective AI governance. The journey towards robust AI regulation has begun in major countries, and it is important that we find the right balance between safety and innovation and also take into consideration the industry reactions.
References:
- https://eur-lex.europa.eu/legal-content/EN/TXT/PDF/?uri=OJ:L_202401689
- https://www.theverge.com/2024/7/12/24197058/eu-ai-act-regulations-bans-deadline
- https://techcrunch.com/2024/07/12/eus-ai-act-gets-published-in-blocs-official-journal-starting-clock-on-legal-deadlines/
- https://www.wsgr.com/en/insights/eu-ai-act-to-enter-into-force-in-august.html
- https://www.techtarget.com/searchenterpriseai/tip/Is-your-business-ready-for-the-EU-AI-Act
- https://www.simmons-simmons.com/en/publications/clyimpowh000ouxgkw1oidakk/the-eu-ai-act-a-quick-guide

Introduction
Online Gaming has gained popularity over the past few years, attracting young players worldwide and global concerns. In response to the growing fame of this industry, the Indian government has recently announced introducing a set of regulations to address various concerns and ensure a safer and more regulated online gaming environment. In this blog post, we will explore the critical aspects of these regulations and their impact on the gaming industry.
Why are Regulations needed?
Recently some games faced a ban in India – games that involve betting, games that can be harmful to the user, and games that involve a factor of addiction. Furthermore, with rising popularity, With the exponential rise of online gaming platforms in India, extensive laws to safeguard players and ensure fair gameplay needs to be implemented. Players’ protection is one of the critical factors addressing the issues which involve online addiction, underage involvement, fraud, and data privacy has become critical for the well-being of Indian gamers.
Regulatory Ambiguity: The previous legislative structure, such as the outmoded Public Gambling Act of 1867, required an update to fit the digital gambling age fully.
Outline of the New Regulations
Implementing new regulations for online gaming in India represents the government’s commitment to addressing different issues and ensuring a safer and more regulated gaming sector. Let’s have a look at these rules in detail:
National-Level Standards: The Indian government is currently working on creating national-level standards to standardise online gaming practices across all states. These rules attempt to create a uniform platform for both operators and participants. The government has also made an announcement to set SRO within 90 days to regulate online gaming.
Licencing and Compliance: To legally operate in the Indian market, online gaming firms must secure licences. The operator’s financial soundness, security measures, and adherence to responsible gaming practices will be scrutinised throughout the licencing process. Operators will need to comply with the regulations in order to maintain operations.
Measures to Promote Ethical Gaming: The new regulations emphasise player protection and ethical gaming practices. This includes steps like age verification to prevent underage involvement, self-exclusion choices for gamers who want to limit their gaming activities, and adopting tools like session limits and reality checks to promote responsible gaming.
Data Privacy: Recognising the importance of data privacy, the laws are intended to contain protections for protecting user data. To safeguard sensitive player information from unauthorised access or exploitation, online gambling operators must comply with data protection regulations and deploy strong security measures.
Restrictions on Advertising and Marketing: The legislation may limit the advertising and marketing of online gaming platforms. The emphasis will be on eliminating aggressive marketing tactics that target vulnerable people, such as kids. Stricter standards for ad content and placement may be implemented.
Anti-Fraud and Anti-Money Laundering Measures: To combat criminal activity within the gaming ecosystem, the new legislation will almost certainly force online gambling companies to employ anti-fraud and anti-money laundering measures. Operators may need to set up mechanisms to detect fraud, report suspicious activity, and work with law enforcement.
Consumer Grievance Redressal: The legislation may emphasise the construction of efficient channels for resolving consumer complaints. Players should be able to report difficulties, seek resolution, and offer feedback on their play experiences through channels. The objective is to create a transparent and accountable conflict resolution mechanism.

Impact on Online Gaming Ecosystem
Adopting new laws for online gambling in India will likely have several consequences for the gaming industry. Let us look at some of these consequences:
Increased Player Trust: Implementing restrictions will increase player confidence in online gaming platforms. Establishing clear rules and procedures and steps to safeguard participants’ interests will develop a sense of trust and transparency. This can lead to increased participation and engagement in the gaming community.
Industry Consolidation: Stricter restrictions may result in industry consolidation. Compliance with the new legislation would need resources and investments, which might favour more prominent and more established gambling firms. Smaller and more non-compliant operators may find it challenging to fulfil regulatory standards, resulting in a more consolidated gaming sector.
Technological Progress: The requirement to comply with rules could lead to technological advancements in the online gambling sector. Operators may invest in modern identity verification systems, fraud detection methods, and responsible gaming solutions to satisfy their regulatory requirements. This can result in technological breakthroughs that improve gamers’ overall gaming experience.
Foreign Investment and Collaboration: Clear laws might entice overseas investors to enter the Indian gaming business. The regulated environment may appeal to international gambling enterprises looking to enter or extend their presence in India. Collaborations between Indian and foreign gaming firms may also expand, resulting in the sharing of experience, resources, and the production of high-quality gaming products.
Legal Clarity: Implementing particular laws would give online gambling operators and users clearer legal standards. This transparency can eliminate ambiguity and possible legal issues, allowing stakeholders to navigate the gaming ecosystem with better confidence and knowledge.
Contribution to the Indian Economy: A well-regulated online gaming business has the potential to contribute to the Indian economy. It has the potential to create jobs, attract investment, and produce tax money for the government. The economic effect of the gaming ecosystem is expected to increase as it grows under the new restrictions.
Challenges and Future Approach
One of the toughest challenges will be the efficient implementation and enforcement of the new regulations. Consistency in applying the legislation across multiple jurisdictions and guaranteeing compliance by all operators would necessitate comprehensive monitoring and regulatory measures. Developing suitable enforcement organisations and transparent standards for reporting and dealing with noncompliance will be critical. Besides this, online gaming is open to more than area-specific and many gaming platforms and operates internationally. Ensuring cross-border operations is a big challenge in addressing jurisdictional challenges will be complex. Collaborative efforts between nations can regulate cross-border online gaming. There may be increased collaboration between Indian and foreign gaming firms, resulting in the exchange of information, skills, and resources. This partnership can help the Indian gaming sector flourish while attracting foreign players and investments.
Esports Development: Esports have grown in popularity worldwide, and India is no exception. The Indian esports business has the potential to thrive with proper regulation and support, drawing both players and viewers. Esports-specific factors like player contracts, tournament integrity, and licencing requirements may be addressed in the regulations.

Conclusion
Despite obstacles, India’s new online gambling legislation can potentially establish a safer and more regulated gaming sector. the future depends on successful implementation, adjusting to a shifting landscape, finding the correct balance between regulation and innovation, and promoting ethical gaming practices. The Indian online gaming business can develop sustainably with the appropriate strategy, benefiting gamers and the broader economy.

Introduction:
This report examines ongoing phishing scams targeting "State Bank of India (SBI)" customers, India's biggest public bank using fake SelfKYC APKs to trick people. The image plays a part in a phishing plan to get users to download bogus APK files by claiming they need to update or confirm their "Know Your Customer (KYC)" info.
Fake Claim:
A picture making the rounds on social media comes with an APK file. It shows a phishing message that says the user's SBI YONO account will stop working because of their "Old PAN card." It then tells the user to install the "WBI APK" APK (Android Application Package) to check documents and keep their account open. This message is fake and aims to get people to download a harmful app.
Key Characteristics of the Scam:
- The messages "URGENTLY REQUIRED" and "Your account will be blocked today" show how scammers try to scare people into acting fast without thinking.
- PAN Card Reference: Crooks often use PAN card verification and KYC updates as a trick because these are normal for Indian bank customers.
- Risky APK Downloads: The message pushes people to get APK files, which can be dangerous. APKs from places other than the Google Play Store often have harmful software.
- Copying the Brand: The message looks a lot like SBI's real words and logos to seem legit.
- Shady Source: You can't find the APK they mention on Google Play or SBI's website, which means you should ignore the app right away.
Modus Operandi:
- Delivery Mechanism: Typically, users of messaging services like "WhatsApp," "SMS," or "email" receive identical messages with an APK link, which is how the scam is distributed.
- APK Installation: The phony APK frequently asks for a lot of rights once it is installed, including access to "SMS," "contacts," "calls," and "banking apps."
- Data Theft: Once installed, the program may have the ability to steal card numbers, personal information, OTPs, and banking credentials.
- Remote Access: These APKs may occasionally allow cybercriminals to remotely take control of the victim's device in order to carry out fraudulent financial activities.
While the user installs the application on their device the following interface opens:




It asks the user to allow the following:
- SMS is used to send and receive info from the bank.
- User details such as Username, Password, Mobile Number, and Captcha.
Technical Findings of the Application:
Static Analysis:
- File Name: SBI SELF KYC_015850.apk
- Package Name: com.mark.dot.comsbione.krishn
- Scan Date: Sept. 25, 2024, 6:45 a.m.
- App Security Score: 52/100 (MEDIUM RISK)
- Grade: B
File Information:
- File Name: SBI SELF KYC_015850.apk
- Size: 2.88MB
- MD5: 55fdb5ff999656ddbfa0284d0707d9ef
- SHA1: 8821ee6475576beb86d271bc15882247f1e83630
- SHA256: 54bab6a7a0b111763c726e161aa8a6eb43d10b76bb1c19728ace50e5afa40448
App Information:
- App Name: SBl Bank
- Package Name:: com.mark.dot.comsbione.krishn
- Main Activity: com.mark.dot.comsbione.krishn.MainActivity
- Target SDK: 34
- Min SDK: 24
- Max SDK:
- Android Version Name:: 1.0
- Android Version Code:: 1
App Components:
- Activities: 8
- Services: 2
- Receivers: 2
- Providers: 1
- Exported Activities: 0
- Exported Services: 1
- Exported Receivers: 2
- Exported Providers:: 0
Certificate Information:
- Binary is signed
- v1 signature: False
- v2 signature: True
- v3 signature: False
- v4 signature: False
- X.509 Subject: CN=PANDEY, OU=PANDEY, O=PANDEY, L=NK, ST=NK, C=91
- Signature Algorithm: rsassa_pkcs1v15
- Valid From: 20240904 07:38:35+00:00
- Valid To: 20490829 07:38:35+00:00
- Issuer: CN=PANDEY, OU=PANDEY, O=PANDEY, L=NK, ST=NK, C=91
- Serial Number: 0x1
- Hash Algorithm: sha256
- md5: 4536ca31b69fb68a34c6440072fca8b5
- sha1: 6f8825341186f39cfb864ba0044c034efb7cb8f4
- sha256: 6bc865a3f1371978e512fa4545850826bc29fa1d79cdedf69723b1e44bf3e23f
- sha512:05254668e1c12a2455c3224ef49a585b599d00796fab91b6f94d0b85ab48ae4b14868dabf16aa609c3b6a4b7ac14c7c8f753111b4291c4f3efa49f4edf41123d
- PublicKey Algorithm: RSA
- Bit Size: 2048
- Fingerprint: a84f890d7dfbf1514fc69313bf99aa8a826bade3927236f447af63fbb18a8ea6
- Found 1 unique certificate
App Permission

1. Normal Permissions
- Access_network_state: Allows the App to View the Network Status of All Networks.
- Foreground_service: Enables Regular Apps to Use Foreground Services.
- Foreground_service_data_sync: Allows Data Synchronization With Foreground Services.
- Internet: Grants Full Internet Access.
2. Signature Permission:
- Broadcast_sms: Sends Sms Received Broadcasts. It Can Be Abused by Malicious Apps to Forge Incoming Sms Messages.
3. Dangerous Permissions:
- Read_phone_numbers: Grants Access to the Device’s Phone Number(S).
- Read_phone_state: Reads the Phone’s State and Identity, Including Phone Features and Data.
- Read_sms: Allows the App to Read Sms or Mms Messages Stored on the Device or Sim Card. Malicious Apps Could Use This to Read Confidential Messages.
- Receive_sms: Enables the App to Receive and Process Sms Messages. Malicious Apps Could Monitor or Delete Messages Without Showing Them to the User.
- Send_sms: Allows the App to Send Sms Messages. Malicious Apps Could Send Messages Without the User’s Confirmation, Potentially Leading to Financial Costs.
On further analysis on virustotal platform using md5 hash file, the following results were retrieved where there are 24 security vendors out of 68, marked this apk file as malicious and the graph represents the distribution of malicious file in the environment.


Key Takeaways:
- Normal Permissions: Generally Safe for Accessing Basic Functionalities (Network State, Internet).
- Signature Permissions: May Pose Risks When Misused, Especially Related to Sms Broadcasts.
- Dangerous Permissions: Provide Sensitive Data Access, Such as Phone Numbers and Device Identity, Which Can Be Exploited by Malicious Apps.
- The Dangerous Permissions Pose Risks Regarding the Reading, Receiving, and Sending of Sms, Which Can Lead to Privacy Breaches or Financial Consequences.
How to Identify the Scam:
- Official Statement: SBI never asks clients to download unauthorized APKs for upgrades related to KYC or other services. All formal correspondence takes place via the SBI YONO app, which may be found in reputable app shops.
- No Immediate Threats: Bank correspondence never employs menacing language or issues harsh deadlines, such as "your account will be blocked today."
- Email Domain and SMS Number: Verified email addresses or phone numbers are used for official SBI correspondence. Generic, unauthorized numbers or addresses are frequently used in scams.
- Links and APK Files: Steer clear of downloading APK files from unreliable sources at all times. For app downloads, visit the Apple App Store or Google Play Store instead.
CyberPeace Advisory:
- The Research team recommends that people should avoid opening such messages sent via social platforms. One must always think before clicking on such links, or downloading any attachments from unauthorised sources.
- Downloading any application from any third party sources instead of the official app store should be avoided. This will greatly reduce the risk of downloading a malicious app, as official app stores have strict guidelines for app developers and review each app before it gets published on the store.
- Even if you download the application from an authorised source, check the app's permissions before you install it. Some malicious apps may request access to sensitive information or resources on your device. If an app is asking for too many permissions, it's best to avoid it.
- Keep your device and the app-store app up to date. This will ensure that you have the latest security updates and bug fixes.
- Falling into such a trap could result in a complete compromise of the system, including access to sensitive information such as microphone recordings, camera footage, text messages, contacts, pictures, videos, and even banking applications and could lead users to financial loss.
- Do not share confidential details like credentials, banking information with such types of Phishing scams.
- Never share or forward fake messages containing links on any social platform without proper verification.
Conclusion:
Fake APK phishing scams target financial institutions more often. This report outlines safety steps for SBI customers and ways to spot and steer clear of these cons. Keep in mind that legitimate banks never ask you to get an APK from shady websites or threaten to close your account right away. To stay safe, use SBI's official YONO app on both systems and get apps from trusted places like Google Play or the Apple App Store. Check if the info is true before you do anything turn on 2FA for all your bank and money accounts, and tell SBI or your local cyber police about any scams you see.