#FactCheck -Viral Video Falsely Linked to Baramati Plane Crash Involving Ajit Pawar
Research Wing
Innovation and Research
PUBLISHED ON
Jan 29, 2026
10
Executive Summary:
A video claiming to show the plane crash that allegedly killed Maharashtra Deputy Chief Minister Ajit Pawar has been widely circulated on social media. The circulation began soon after reports emerged of a tragic aircraft accident in Baramati, Maharashtra, on January 28, 2026, in which Ajit Pawar and five others were reported to have died. The viral video shows a plane crashing to the ground moments after take-off. Social media users have claimed that the footage captures the exact incident in which Ajit Pawar was on board. However, an research by the CyberPeacehas found that this claim is false.
Claim:
An Instagram user shared the video on January 28, 2026, claiming that it showed the plane crash in Maharashtra in which Deputy Chief Minister Ajit Pawar and others allegedly lost their lives. The caption accompanying the video read:“This morning, Deputy CM Ajit Pawar and six others tragically died in a plane crash in Maharashtra.”
Links to the post and its archived version are provided below.
To verify the authenticity of the viral video, the CyberPeaceconducted a reverse image search of its keyframes. During this process, the same visuals were found in a video report uploaded on News9 Live’s official YouTube channel on October 23, 2025.
According to the report, the footage shows a plane crash in Venezuela, not India. The incident occurred shortly after a Piper Cheyenne aircraft took off from Paramillo Airport in Táchira, Venezuela. The aircraft crashed within seconds of take-off, killing both occupants on board. The deceased were identified as pilot José Bortone and co-pilot Juan Maldonado. Further confirmation came from a report published on October 22, 2025, by Latin American news outlet El Tiempo. The Spanish-language report also featured the same video visuals and stated that a small aircraft lost control and crashed on the runway at Paramillo Airport in Venezuela, resulting in the deaths of the pilot and co-pilot.
Conclusion
The CyberPeace’s research clearly establishes that the viral video being shared as footage of Ajit Pawar’s alleged plane crash in Baramati is misleading. The video actually shows a plane crash that occurred in Venezuela in October 2025 and has been falsely linked to a tragic claim in India.
The Kerala High Court banned the use of mobile phones during office hours on the 2nd of December 2024, and issued an Official Memorandum titled, ‘Indulgence In Online Gaming And Watching Social Media Content During Office Hours’. This memorandum, issued by the Registrar General, prohibits mobile phone usage for personal activities such as gaming and social media during working hours. This memorandum aims to curb the productivity woes and reinforce professional discipline and further ensure the smooth functioning of the office operations.
The memorandum reiterated its earlier notices from 2009 and 2013, where the High Court had emphasised that violations would be taken seriously. This reflects the High Court’s commitment to maintaining efficiency and professionalism in the workplace. According to the memorandum, controlling officers will monitor the staff for violations and strict actions will be taken if the rules are flouted.
Background
The circumstances that led to the Kerala HC’s decision are as follows: staff engaged in playing online games, browsing social media, watching videos or movies and even engaging in online shopping or trading during work hours, excluding the allocated lunch recess (as per the memorandum).
As mentioned earlier, this memorandum is not the first of its kind. There were similar directives that were issued in 2009 and 2013 to target the poor productivity standards, rooted in the staff members' behaviours. The present memorandum is unlike the previously mentioned ones as, it specifically addresses the rise in mobile-based distractions, like online gaming and trading. The present directive does not outline any exceptions to senior officials with designated responsibilities, and emphasises universal adherence for all levels of the workforce.
According to Cell Phones at Workplace Statistics, around 97% of workers use their smartphones during work hours, mixing personal and job-related activities. And more than 55% of managers say that cell phones are a major reason for lower productivity among employees.
Therefore, it can be safely concluded that even though smartphones have become indispensable tools for communication, their misuse has wider implications for overall organisational productivity.
CyberPeace Outlook
The Kerala High Court's decision to restrict personal mobile phone usage during work hours underscores the importance of fostering a disciplined and focused workplace environment. While smartphones are vital for communication, their misuse poses significant productivity challenges. Some proactive steps that employers can take are implementing clear policies, conducting regular training sessions and promoting a culture of accountability. Balancing digital freedom and professional responsibility is the key to ensuring that technological tools serve as enablers of efficiency rather than distractions in the workplace.
A video circulating widely on social media shows a child throwing stones at a moving train, while a few other children can also be seen climbing onto the engine. The video is being shared with a communal narrative, with claims that the incident took place in India.
Cyber Peace Foundation’s research found the viral claim to be misleading. Our research revealed that the video is not from India, but from Bangladesh, and is being falsely linked to India on social media.
Claim:
On January 15, 2026, a Facebook user shared the viral video claiming it depicted an incident from India. The post carried a provocative caption stating, “We are not afraid of Pakistan outside our borders. We are afraid of the thousands of mini-Pakistans within India.” The post has been widely circulated, amplifying communal sentiments.
To verify the authenticity of the video, we conducted a reverse image search using Google Lens by extracting keyframes from the viral clip. During this process, we found the same video uploaded on a Bangladeshi Facebook account named AL Amin Babukhali on December 28, 2025. The caption of the original post mentions Kamalapur, which is a well-known railway station in Bangladesh. This strongly indicates that the incident did not occur in India.
Further analysis of the video shows that the train engine carries the marking “BR”, along with text written in the Bengali language. “BR” stands for Bangladesh Railways, confirming the origin of the train. To corroborate this further, we searched for images related to Bangladesh Railways using Google’s open tools. We found multiple images on Getty Images showing train engines with the same design and markings as seen in the viral video. The visual match clearly establishes that the train belongs to Bangladesh Railways.
Conclusion
Our research confirms that the viral video is from Bangladesh, not India. It is being shared on social media with a false and misleading claim to give it a communal angle and link it to India.
Ministry of Electronics and Information Technology (MeitY) Announces to Centre Government to Plan to Certify Permissible Online Games.
In a recent update to the notification released by the Ministry of Electronics and Information Technology (MeitY) on April 6, MeitY has requested gaming entities to establish self-regulatory organisations (SROs) within a timeframe of 30 days or a maximum of 90 days from the date of the notification, which is April 6, 2023. The Ministry of Electronics and Information Technology (MeitY) has further announced that the central government will certify which online games are permissible until the SROs are officially established. The intention behind establishing SROs is to assist intermediaries, such as Apple or Google, in determining what constitutes a permitted online game, but the SRO will take 2-3 months to complete. In the meanwhile, the Central government will step in and determine what is a permissible online game.
Information Technology (Intermediary Guidelines and Digital Media Ethics Code) Rules, 2021 & Intermediary Guidelines and Digital Media Ethics Code Amendment Rules, 2023
By enacting these rules, the Indian government has taken decisive action to protect Indian gamers and their financial resources against scams and fraud. The rules also serve to promote responsible gaming while preventing young and vulnerable users from being exposed to indecent or abusive content.
Amendment Rules developed the concept of a “Permissible online real money game.” This designation is reserved for games that have passed a review process conducted by a self-regulatory body (SRB). Amendment rules indicate that Online Gaming Intermediaries must ensure that they do not permit any third party to host non-permissible online real money games on their platforms. This development is important because it empowers us to distinguish between legitimate and illicit real money games.
The Amendment Rules define an online gaming provider as an “intermediary” under the Information Technology Act of 2000, creating a separate classification called ‘Online Gaming Intermediary’.
Central government to certify what is an ‘Online Permissible Game’
The industry has been wondering what games come under wagering and will be banned. So, until the SROs are officially established, the government, in the interim, will certify what is a permissible game, what is wagering, and what is not wagering. Games that involve elements of wagering are going to be barred. The new regulations prohibit wagering on any outcome, whether in skill-based or chance-based games. Hence gaming applications involving wagering and betting apps will be barred.
Self-Regulatory Organizations (SROs)
According to the new regulations by the Ministry of Electronics and Information Technology (MeitY), online gaming intermediaries must establish a Self-Regulatory Body (SRO) to approve games offered to users over the Internet. The SRO must be registered with the Ministry and develop a framework to ensure compliance with the IT Rules 2021 objectives. An ‘online game’ can be registered by the SRO if it meets specific criteria, which include that the game is offered by an online gaming intermediary that is a member of the self-regulatory body, the game is not containing any content harmful to India’s interests, and complying with all relevant Indian regulations. If these requirements are met, the intermediary can display a visible registration mark indicating its registration with the self-regulatory authority.
Conclusion
MeitY found that with the rapid growth of the gaming industry, the real money gaming (RMG) sector had to be regulated properly. Rules framed must be properly implemented to stop gambling, betting, and wagering apps.
The IT Rules 2021, along with the Amendment Rules 2023, are created to take concrete action to curb the proliferation of gambling, betting, and wagering apps in India. These rules empower to issue of directives to ban specific apps that facilitate or promote such activities. The app ban directive allows the government to take decisive action by blocking access to these apps, making them unavailable for download or use within the country. This measure is aimed at curbing the negative impact of gambling, betting, and wagering on individuals and society, including issues related to addiction, financial loss, and illegal activities. Rules aim to actively combat the spread and influence of such apps and provide a safer online environment for gaming users.
The self-regulatory body in the context of online gaming will have the authority to grant membership to gaming intermediaries, register online games, develop a framework for regulation, interact with the Central Government, address user complaints, report instances of non-compliance, and take necessary actions to safeguard online gaming users.
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