#FactCheck -Viral Image of ‘Saudi Son’ Meeting Hindu Mother Found to Be Misleading
Research Wing
Innovation and Research
PUBLISHED ON
Feb 24, 2026
10
Executive Summary
A photo is going viral on social media showing a young man dressed in traditional Arab attire warmly embracing an elderly woman. The post claims that the man flew in from Saudi Arabia to Kerala just to meet his “Hindu mother,” portraying the image as a heartwarming example of communal harmony. However, research by the CyberPeace found that the claim being shared with the image is misleading.
Claim
The viral post narrates an emotional story, alleging that years ago a Hindu woman from Kerala worked in Saudi Arabia caring for children and loved a young boy like her own son. After she returned to India, the boy—now grown up—reportedly searched for her for months, booked a flight, and finally reached Kerala to reunite with her. The post describes an emotional reunion filled with tears, affection, and a bond beyond religion and nationality.
A reverse image search of the viral picture led us to a video uploaded on August 18, 2023, on the YouTube channel of social media influencer Hashim Abbas. In the video, he is seen meeting and hugging the elderly woman while extending Onam greetings.
Further examination of Hashim Abbas’ social media accounts revealed several other videos from his Kerala visit. Our research also found that Abbas played a significant role in the Malayalam film Kondotty Pooram.
Additionally, we found a video posted on August 13, 2023, by actress and theatre artist Sandhya Rajendran, daughter of veteran Malayalam actress Vijayakumari. The video shows Vijayakumari teaching Onam songs to Hashim Abbas.
The evidence clearly establishes that the viral claim is misleading. The man seen in the image is Hashim Abbas, who was meeting senior Malayalam actress Vijayakumari to extend Onam greetings. The emotional story about a son flying from Saudi Arabia to reunite with his Hindu mother is fictional and not connected to the viral image.
Ministry of Electronics and Information Technology (MeitY) Announces to Centre Government to Plan to Certify Permissible Online Games.
In a recent update to the notification released by the Ministry of Electronics and Information Technology (MeitY) on April 6, MeitY has requested gaming entities to establish self-regulatory organisations (SROs) within a timeframe of 30 days or a maximum of 90 days from the date of the notification, which is April 6, 2023. The Ministry of Electronics and Information Technology (MeitY) has further announced that the central government will certify which online games are permissible until the SROs are officially established. The intention behind establishing SROs is to assist intermediaries, such as Apple or Google, in determining what constitutes a permitted online game, but the SRO will take 2-3 months to complete. In the meanwhile, the Central government will step in and determine what is a permissible online game.
Information Technology (Intermediary Guidelines and Digital Media Ethics Code) Rules, 2021 & Intermediary Guidelines and Digital Media Ethics Code Amendment Rules, 2023
By enacting these rules, the Indian government has taken decisive action to protect Indian gamers and their financial resources against scams and fraud. The rules also serve to promote responsible gaming while preventing young and vulnerable users from being exposed to indecent or abusive content.
Amendment Rules developed the concept of a “Permissible online real money game.” This designation is reserved for games that have passed a review process conducted by a self-regulatory body (SRB). Amendment rules indicate that Online Gaming Intermediaries must ensure that they do not permit any third party to host non-permissible online real money games on their platforms. This development is important because it empowers us to distinguish between legitimate and illicit real money games.
The Amendment Rules define an online gaming provider as an “intermediary” under the Information Technology Act of 2000, creating a separate classification called ‘Online Gaming Intermediary’.
Central government to certify what is an ‘Online Permissible Game’
The industry has been wondering what games come under wagering and will be banned. So, until the SROs are officially established, the government, in the interim, will certify what is a permissible game, what is wagering, and what is not wagering. Games that involve elements of wagering are going to be barred. The new regulations prohibit wagering on any outcome, whether in skill-based or chance-based games. Hence gaming applications involving wagering and betting apps will be barred.
Self-Regulatory Organizations (SROs)
According to the new regulations by the Ministry of Electronics and Information Technology (MeitY), online gaming intermediaries must establish a Self-Regulatory Body (SRO) to approve games offered to users over the Internet. The SRO must be registered with the Ministry and develop a framework to ensure compliance with the IT Rules 2021 objectives. An ‘online game’ can be registered by the SRO if it meets specific criteria, which include that the game is offered by an online gaming intermediary that is a member of the self-regulatory body, the game is not containing any content harmful to India’s interests, and complying with all relevant Indian regulations. If these requirements are met, the intermediary can display a visible registration mark indicating its registration with the self-regulatory authority.
Conclusion
MeitY found that with the rapid growth of the gaming industry, the real money gaming (RMG) sector had to be regulated properly. Rules framed must be properly implemented to stop gambling, betting, and wagering apps.
The IT Rules 2021, along with the Amendment Rules 2023, are created to take concrete action to curb the proliferation of gambling, betting, and wagering apps in India. These rules empower to issue of directives to ban specific apps that facilitate or promote such activities. The app ban directive allows the government to take decisive action by blocking access to these apps, making them unavailable for download or use within the country. This measure is aimed at curbing the negative impact of gambling, betting, and wagering on individuals and society, including issues related to addiction, financial loss, and illegal activities. Rules aim to actively combat the spread and influence of such apps and provide a safer online environment for gaming users.
The self-regulatory body in the context of online gaming will have the authority to grant membership to gaming intermediaries, register online games, develop a framework for regulation, interact with the Central Government, address user complaints, report instances of non-compliance, and take necessary actions to safeguard online gaming users.
Digitalization in India has been a transformative force, India is also marked as the second country in the world in terms of active internet users. With this adoption of digitalization and technology, the country is becoming a digitally empowered society and knowledge-based economy. However, the number of cyber crimes in the country has also seen a massive spike recently with the sophisticated cyber attacks and manipulative techniques being used by cybercriminals to lure innocent individuals and businesses.
As per recent reports, over 740,000 cybercrime cases were reported to the I4C, in the first four months of 2024, which raises serious concern on the growing nature of cyber crimes in the country. Recently Prime Minister Modi in his Mann Ki Baat address, cautioned the public about a particular rising cyber scam known as ‘digital arrest’ and highlighted the seriousness of the issue and urged people to be aware and alert about such scams to counter them. The government has been keen on making efforts to reduce and combat cyber crimes by introducing new measures and strengthening the regulatory landscape governing cyberspace in India.
Indian Cyber Crime Coordination Centre
Indian Cybercrime Coordination Centre (I4C) was established by the Ministry of Home Affairs (MHA) to provide a framework and eco-system for law enforcement agencies (LEAs) to deal with cybercrime in a coordinated and comprehensive manner. I4C handles the ‘National Cyber Crime Reporting Portal’ (https://cybercrime.gov.in) and the 1930 Cyber Crime Helpline. Recently at the Indian Cyber Crime Coordination Centre (I4C) Foundation Day celebration, Union Home Minister Amit Shah launched the Cyber Fraud Mitigation Centre (CFMC), Samanvay platform (Joint Cybercrime Investigation Facilitation System), 'Cyber Commandos' program and Online Suspect Registry as efforts to combat the cyber crimes, establish cyber resilence and awareness and strengthening capabilities of law enforcement agencies.
Regulatory landscape Governing Cyber Crimes
Information Technology Act, 2000 (IT Act) and the rules made therein, the Intermediary Guidelines, Digital Personal Data Protection Act, 2023 and Bhartiya Nyay Sanhita, 2023 are the major legislation in India governing Cyber Laws.
CyberPeace Recommendations
There has been an alarming uptick in cybercrimes in the country highlighting the need for proactive approaches to counter these emerging threats. The government should prioritise its efforts by introducing robust policies and technical measures to reduce cybercrime in the country. The law enforcement agencies' capabilities must be strengthened with advanced technologies to deal with cyber crimes especially considering the growing sophisticated nature of cyber crime tactics used by cyber criminals.
The netizens must be aware of the manipulative tactics used by cyber criminals to target them. Social media companies must also implement robust measures on their respective platforms to counter and prevent cyber crimes. Coordinated approaches by all relevant authorities, including law enforcement, cybersecurity agencies, and regulatory bodies, along with increased awareness and proactive engagement by netizens, can significantly reduce cyber threats and online criminal activities.
A video is being widely shared on social media, allegedly showing Chief of Defence Staff (CDS) Raja Subramani referring to the resignation of more than 30,000 Indian soldiers. The video is being circulated with the claim that CDS Raja Subramani confirmed that over 30,000 personnel resigned in protest following the demonstration held at Jantar Mantar. CyberPeace Research Wing’s research found that the viral claim is false. The research revealed that the video featuring CDS Raja Subramani has been digitally manipulated and created using Artificial Intelligence (AI). The original video does not contain any statement related to soldiers’ resignations or the Jantar Mantar protest.
Claim
A Facebook user shared the video with a claim stating: “After the protests at Jantar Mantar, India’s Chief of Defence Staff Raja Subramani has issued an emergency alert, saying that more than 30,000 soldiers have resigned in protest because their children were brutally beaten at Jantar Mantar.”
The post link, archive link and screenshot are provided below:
To verify the authenticity of the viral video, we extracted a key frame and conducted a reverse image search using Google Lens. During the search, we found the same video uploaded by the Eastern Command of the Indian Army (@easterncomd) on its official X account on July 21, 2026. The original video shows CDS Raja Subramani extending his best wishes to all participating teams of the 135th Indian Oil Durand Cup Football Tournament. There is no mention of any soldier resignations or the Jantar Mantar protest in the original footage.
Further research led us to the same video posted by the Instagram account myyouthindia, where CDS Raja Subramani can again be seen wishing teams participating in the 135th Indian Oil Durand Cup Football Tournament.
The research established that the viral video of CDS Raja Subramani has been manipulated using AI-generated content. The original video is related to the 135th Indian Oil Durand Cup Football Tournament and does not contain any statement about the resignation of 30,000 Indian soldiers or the Jantar Mantar protest. The digitally altered video is being shared with a false claim.
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