#FactCheck -Claim That India’s GDP Was “Fake for 10 Years” is Misleading
Executive Summary
A viral graphic post on social media claims that India’s GDP (Gross Domestic Product) was “fake for 10 years.” The post also states that the real economic growth was around 4%, while official figures reported it at 6%. It further cites a former Chief Economic Adviser (Ex-CEA) and presents the claim as a “revelation.”
Research by CyberPeace Research Wing found this claim to be misleading. No official government document, nor India’s Ministry of Statistics and Programme Implementation (MoSPI), the Reserve Bank of India (RBI), or any recognised international institution has stated that India’s GDP was “fake.”
Claim
On the social media platform Instagram, a user shared a post claiming that the Chief Economic Adviser said India’s GDP (Gross Domestic Product) was “fake for 10 years.” The link to the post and its archive link are given below, along with a screenshot.

The viral post refers to a 2019 research paper linked to former Chief Economic Adviser (Ex-CEA) Arvind Subramanian. In this study, he raised questions about India’s GDP growth estimation and suggested that during 2011–12 to 2016–17, the actual growth could have been around 4.5%, while the official estimate was close to 7%.
However, the study does not conclude anywhere that India’s GDP was “fake” or entirely incorrect. It only presents an alternative estimation based on different assumptions and methods, which has also been challenged by other economists and government agencies.
- https://www.hks.harvard.edu/centers/cid/publications/faculty-working-papers/india-gdp-overestimate?utm_source
- https://www.hks.harvard.edu/centers/cid/publications/faculty-working-papers/india-gdp-overestimate?utm_source


Conclusion:
The claim circulating on social media is misleading. The former Chief Economic Adviser provided an academic view on GDP estimation, but there is no evidence or official confirmation that India’s GDP was “fake for 10 years.” The data released by the Government of India was not validated by the figures circulated on social media.
Related Blogs
.jpeg)
Introduction and Brief Analysis
A movie named “The Artifice Girl” portrayed A law enforcement agency developing an AI-based personification of a 12-year-old girl who appears to be exactly like a real person. Believing her to be an actual girl, perpetrators of child sexual exploitation were caught attempting to seek sexual favours. The movie showed how AI aided law enforcement, but the reality is that the emergence of Artificial Intelligence has posed numerous challenges in multiple directions. This example illustrates both the promise and the complexity of using AI in sensitive areas like law enforcement, where technological innovation must be carefully balanced with ethical and legal considerations.
Detection and Protection tools are constantly competing with technologies that generate content, automate grooming and challenge legal boundaries. Such technological advancements have provided enough ground for the proliferation of Child Sexual Exploitation and Abuse Material (CSEAM). Also known as child pornography under Section 2 (da) of Protection of Children from Sexual Offences Act, 2012, it defined it as - “means any visual depiction of sexually explicit conduct involving a child which includes a photograph, video, digital or computer-generated image indistinguishable from an actual child and image created, adapted, or modified, but appears to depict a child.”
Artificial Intelligence is a category of technologies that attempt to shape human thoughts and behaviours using input algorithms and datasets. Two Primary applications can be considered in the context of CSEAM: classifiers and content generators. Classifiers are programs that learn from large data sets, which may be labelled or unlabelled and further classify what is restricted or illegal. Whereas generative AI is also trained on large datasets, it uses that knowledge to create new things. Majority of current AI research related to AI for CSEAM is done by the use of Artificial neural networks (ANNs), a type of AI that can be trained to identify unusual connections between items (classification) and to generate unique combinations of items (e.g., elements of a picture) based on the training data used.
Current Legal Landscape
The legal Landscape in terms of AI is yet unclear and evolving, with different nations trying to track the evolution of AI and develop laws. However, some laws directly address CSEAM. The International Centre for Missing and Exploited Children (ICMEC) combats Illegal sexual content involving children. They have a “Model Legislation” for setting recommended sanctions/sentencing. According to research performed in 2018, Illegal sexual content involving children is illegal in 118 of the 196 Interpol member states. This figure represents countries that have sufficient legislation in place to meet 4 or 5 of the 5 criteria defined by the ICMEC.
CSEAM in India can be reported on various portals like the ‘National Cyber Crime Reporting Portal’. Online crimes related to children, including CSEAM, can be reported to this portal by visiting cybercrime.gov.in. This portal allows anonymous reporting, automatic FIR registration and tracking of your complaint. ‘I4C Sahyog Portal’ is another platform managed by the Indian Cyber Crime Coordination Centre (I4C). This portal integrates with social media platforms.
The Indian legal front for AI is evolving and CSEAM is well addressed in Indian laws and through judicial pronouncements. The Supreme Court judgement on Alliance and Anr v S Harish and ors is a landmark in this regard. The following principles were highlighted in this judgment.
- The term “child pornography” should be substituted by “Child Sexual Exploitation and Abuse Material” (CSEAM) and shall not be used for any further judicial proceeding, order, or judgment. Also, parliament should amend the same in POCSO and instead, the term CSEAM should be endorsed.
- Parliament to consider amending Section 15 (1) of POCSO to make it more convenient for the general public to report by way of an online portal.
- Implementing sex education programs to give young people a clear understanding of consent and the consequences of exploitation. To help prevent Problematic sexual behaviour (PSB), schools should teach students about consent, healthy relationships and appropriate behaviour.
- Support services to the victims and rehabilitation programs for the offenders are essential.
- Early identification of at-risk individuals and implementation of intervention strategies for youth.
Distinctive Challenges
According to a report by the National Centre for Missing and Exploited Children (NCMEC), a significant number of reports about child sexual exploitation and abuse material (CSEAM) are linked to perpetrators based outside the country. This highlights major challenges related to jurisdiction and anonymity in addressing such crimes. Since the issue concerns children and considering the cross-border nature of the internet and the emergence of AI, Nations across the globe need to come together to solve this matter. Delays in the extradition procedure and irregular legal processes across the jurisdictions hinder the apprehension of offenders and the delivery of justice to victims.
CyberPeace Recommendations
For effective regulation of AI-generated CSEAM, laws are required to be strengthened for AI developers and trainers to prevent misuse of their tools. AI should be designed with its ethical considerations, ensuring respect for privacy, consent and child rights. There can be a self-regulation mechanism for AI models to recognise and restrict red flags related to CSEAM and indicate grooming or potential abuse.
A distinct Indian CSEAM reporting portal is urgently needed, as cybercrimes are increasing throughout the nation. Depending on the integrated portal may lead to ignorance of AI-based CSEAM cases. This would result in faster response and focused tracking. Since AI-generated content is detectable. The portal should also include an automated AI-content detection system linked directly to law enforcement for swift action.
Furthermore, International cooperation is of utmost importance to win the battle of AI-enabled challenges and to fill the jurisdictional gaps. A united global effort is required. Using a common technology and unified international laws is essential to tackle AI-driven child sexual exploitation across borders and protect children everywhere. CSEAM is an extremely serious issue. Children are among the most vulnerable to such harmful content. This threat must be addressed without delay, through stronger policies, dedicated reporting mechanisms and swift action to protect children from exploitation.
References:
- https://www.sciencedirect.com/science/article/pii/S2950193824000433?ref=pdf_download&fr=RR-2&rr=94efffff09e95975
- https://aasc.assam.gov.in/sites/default/files/swf_utility_folder/departments/aasc_webcomindia_org_oi d_4/portlet/level_2/pocso_act.pdf
- https://www.manupatracademy.com/assets/pdf/legalpost/just-rights-for-children-alliance-and-anr-vs-sharish-and-ors.pdfhttps://www.icmec.orghttps://www.missingkids.org/theissues/generative-ai

Introduction
In the dynamic realm of online gaming, where virtual worlds and competitive landscapes converge, ensuring the safety of players has become an imperative task. As the digital gaming community expands, so do the challenges of navigating potential risks and threats. There is a need for crucial strategies and measures aimed at safeguarding players and fostering a secure environment where gamers can fully immerse themselves in their passion without compromising their well-being. Online gaming, a thriving industry, makes gamers attractive targets for cyber theft, including account takeovers (ATO). ATO involves stealing characters, inventory, in-game currencies, achievements, and skins, with high-level accounts as prime targets. Gamers face real-life consequences as fraud within games can compromise personal information, including location, credentials, credit card details, and more. Protecting oneself involves maintaining privacy in sharing information, enabling two-factor authentication, and employing strong, unique passwords with security solutions that provide additional safeguards for an uninterrupted gaming experience.
Online Gaming Carries The Following Major Risks
Viruses and malware: Searching for less expensive or free downloads of your preferred games puts you in danger of accidentally downloading malware and viruses.
Theft of identity: Hackers gather information that is personally identifiable to create victimised identities. The chat feature is one of the possible risks of playing video games online with random people.
Invasion of a profile: It's not advisable to use an identical password and username across all of your preferred video game platforms since if hackers manage to obtain your login information, they may hack all of your player accounts and perhaps take control of them.
Swatting and doxing: Doxxing is the practice of hackers publishing your residential location or telephone number online after obtaining your private data. Swatting is a dangerous harassment tactic originating from online gaming, involving false emergency reports to provoke an excessive police response at the unsuspecting victim's location.
How Hacking Poses Serious Risks to Online Gaming Security
The video game industry has experienced rapid growth in recent times, catering to millions of players throughout the globe who relish an extensive array of engaging adventures. But because of its widespread use, hackers are now more likely to target it in an attempt to take advantage of its weaknesses.
Hackers are drawn to the gaming business for a number of reasons.
Due to its enormous income potential, this sector is an appealing option for investment. Players' large audience offers a treasure trove of private data that can be used for fraudulent transactions and other nefarious activities. Because of its high exposure, the sector is a tempting target for attackers looking to achieve recognition or make an impression. Customers wish to add modifications, cheats, or other external software to their contest, which increases the threat. In this sector, there is fierce competition, and winners take home large cash awards. This encourages players to use DDoS attacks to their advantage in order to outperform their rivals.
Importance of Secure Servers
Upgrade server applications and Modifications
Maintaining the most recent versions of all server software is a basic step in gaming server security. Updates and patches are regularly released by developers to address security flaws, therefore it's imperative to install them right away. If you ignore updates, your server becomes vulnerable to known vulnerabilities and a prime target for cybercriminals.
Put Strict Access Controls in Place
It is essential to manage who has permission to access your gaming system to avoid violations and unwanted access. Use strong password regulations and mandate complicated passwords for administrators on the system.
Two-factor authentication (2FA) into place
Restrict access rights to those who need them for administrative tasks to lessen the possibility of unlicensed individuals taking over a server.Safety Measures Players should be urged to adhere to best practices, which include:
Using secure passwords.
Avoid clicking on dubious links.
Updating software & apps regularly.
Upgrading antivirus software regularlyImproving cybersecurity practices and bringing attention to possible risks can greatly improve the general population's safety in gaming.
Conclusion
The internet gaming industry's rapid expansion has resulted in increased security threats in addition to recreation. Players confront various threats, including growing hacking attempts, sensitive information leaks, malware, identity theft, and doxing. To reduce these dangers, secure servers are essential. They emphasise the importance of frequent upgrades, restricting access, and user training. It becomes essential to enable security measures to keep ahead of emerging dangers. Enhancing safety measures guarantees a more secure gaming environment, safeguarding the large population that participates in this quickly changing digital space.
References
https://www.kaspersky.com/resource-center/threats/top-10-online-gaming-risks
https://www.imperva.com/blog/cyber-attacks-gaming-industry/
https://www.techslang.com/securing-gaming-servers-cybersecurity-best-practices-for-online-gaming-communities/
https://www.vox.com/policy-and-politics/2018/1/13/16888710/barris-swatting-death-charges
.webp)
Executive Summary
This report analyses a recently launched social engineering attack that took advantage of Microsoft Teams and AnyDesk to deliver DarkGate malware, a MaaS tool. This way, through Microsoft Teams and by tricking users into installing AnyDesk, attackers received unauthorized remote access to deploy DarkGate that offers such features as credential theft, keylogging, and fileless persistence. The attack was executed using obfuscated AutoIt scripts for the delivery of malware which shows how threat actors are changing their modus operandi. The case brings into focus the need to put into practice preventive security measures for instance endpoint protection, staff awareness, limited utilization of off-ice-connection tools, and compartmentalization to safely work with the new and increased risks that contemporary cyber threats present.
Introduction
Hackers find new technologies and application that are reputable for spreading campaigns. The latest use of Microsoft Teams and AnyDesk platforms for launching the DarkGate malware is a perfect example of how hackers continue to use social engineering and technical vulnerabilities to penetrate the defenses of organizations. This paper focuses on the details of the technical aspect of the attack, the consequences of the attack together with preventive measures to counter the threat.
Technical Findings
1. Attack Initiation: Exploiting Microsoft Teams
The attackers leveraged Microsoft Teams as a trusted communication platform to deceive victims, exploiting its legitimacy and widespread adoption. Key technical details include:
- Spoofed Caller Identity: The attackers used impersonation techniques to masquerade as representatives of trusted external suppliers.
- Session Hijacking Risks: Exploiting Microsoft Teams session vulnerabilities, attackers aimed to escalate their privileges and deploy malicious payloads.
- Bypassing Email Filters: The initial email bombardment was designed to overwhelm spam filters and ensure that malicious communication reached the victim’s inbox.
2. Remote Access Exploitation: AnyDesk
After convincing victims to install AnyDesk, the attackers exploited the software’s functionality to achieve unauthorized remote access. Technical observations include:
- Command and Control (C2) Integration: Once installed, AnyDesk was configured to establish persistent communication with the attacker’s C2 servers, enabling remote control.
- Privilege Escalation: Attackers exploited misconfigurations in AnyDesk to gain administrative privileges, allowing them to disable antivirus software and deploy payloads.
- Data Exfiltration Potential: With full remote access, attackers could silently exfiltrate data or install additional malware without detection.
3. Malware Deployment: DarkGate Delivery via AutoIt Script
The deployment of DarkGate malware utilized AutoIt scripting, a programming language commonly used for automating Windows-based tasks. Technical details include:
- Payload Obfuscation: The AutoIt script was heavily obfuscated to evade signature-based antivirus detection.
- Process Injection: The script employed process injection techniques to embed DarkGate into legitimate processes, such as explorer.exe or svchost.exe, to avoid detection.
- Dynamic Command Loading: The malware dynamically fetched additional commands from its C2 server, allowing real-time adaptation to the victim’s environment.
4. DarkGate Malware Capabilities
DarkGate, now available as a Malware-as-a-Service (MaaS) offering, provides attackers with advanced features. Technical insights include:
- Credential Dumping: DarkGate used the Mimikatz module to extract credentials from memory and secure storage locations.
- Keylogging Mechanism: Keystrokes were logged and transmitted in real-time to the attacker’s server, enabling credential theft and activity monitoring.
- Fileless Persistence: Utilizing Windows Management Instrumentation (WMI) and registry modifications, the malware ensured persistence without leaving traditional file traces.
- Network Surveillance: The malware monitored network activity to identify high-value targets for lateral movement within the compromised environment.
5. Attack Indicators
Trend Micro researchers identified several indicators of compromise (IoCs) associated with the DarkGate campaign:
- Suspicious Domains: example-remotesupport[.]com and similar domains used for C2 communication.
- Malicious File Hashes:some text
- AutoIt Script: 5a3f8d0bd6c91234a9cd8321a1b4892d
- DarkGate Payload: 6f72cde4b7f3e9c1ac81e56c3f9f1d7a
- Behavioral Anomalies:some text
- Unusual outbound traffic to non-standard ports.
- Unauthorized registry modifications under HKCU\Software\Microsoft\Windows\CurrentVersion\Run.
Broader Cyber Threat Landscape
In parallel with this campaign, other phishing and malware delivery tactics have been observed, including:
- Cloud Exploitation: Abuse of platforms like Cloudflare Pages to host phishing sites mimicking Microsoft 365 login pages.
- Quishing Campaigns: Phishing emails with QR codes that redirect users to fake login pages.
- File Attachment Exploits: Malicious HTML attachments embedding JavaScript to steal credentials.
- Mobile Malware: Distribution of malicious Android apps capable of financial data theft.
Implications of the DarkGate Campaign
This attack highlights the sophistication of threat actors in leveraging legitimate tools for malicious purposes. Key risks include:
- Advanced Threat Evasion: The use of obfuscation and process injection complicates detection by traditional antivirus solutions.
- Cross-Platform Risk: DarkGate’s modular design enables its functionality across diverse environments, posing risks to Windows, macOS, and Linux systems.
- Organizational Exposure: The compromise of a single endpoint can serve as a gateway for further network exploitation, endangering sensitive organizational data.
Recommendations for Mitigation
- Enable Advanced Threat Detection: Deploy endpoint detection and response (EDR) solutions to identify anomalous behavior like process injection and dynamic command loading.
- Restrict Remote Access Tools: Limit the use of tools like AnyDesk to approved use cases and enforce strict monitoring.
- Use Email Filtering and Monitoring: Implement AI-driven email filtering systems to detect and block email bombardment campaigns.
- Enhance Endpoint Security: Regularly update and patch operating systems and applications to mitigate vulnerabilities.
- Educate Employees: Conduct training sessions to help employees recognize and avoid phishing and social engineering tactics.
- Implement Network Segmentation: Limit the spread of malware within an organization by segmenting high-value assets.
Conclusion
Using Microsoft Teams and AnyDesk to spread DarkGate malware shows the continuous growth of the hackers’ level. The campaign highlights how organizations have to start implementing adequate levels of security preparedness to threats, including, Threat Identification, Training employees, and Rights to Access.
The DarkGate malware is a perfect example of how these attacks have developed into MaaS offerings, meaning that the barrier to launch highly complex attacks is only decreasing, which proves once again why a layered defense approach is crucial. Both awareness and flexibility are still the key issues in addressing the constantly evolving threat in cyberspace.