#FactCheck - Digitally Altered Video of Olympic Medalist, Arshad Nadeem’s Independence Day Message
Executive Summary:
A video of Pakistani Olympic gold medalist and Javelin player Arshad Nadeem wishing Independence Day to the People of Pakistan, with claims of snoring audio in the background is getting viral. CyberPeace Research Team found that the viral video is digitally edited by adding the snoring sound in the background. The original video published on Arshad's Instagram account has no snoring sound where we are certain that the viral claim is false and misleading.

Claims:
A video of Pakistani Olympic gold medalist Arshad Nadeem wishing Independence Day with snoring audio in the background.

Fact Check:
Upon receiving the posts, we thoroughly checked the video, we then analyzed the video in TrueMedia, an AI Video detection tool, and found little evidence of manipulation in the voice and also in face.


We then checked the social media accounts of Arshad Nadeem, we found the video uploaded on his Instagram Account on 14th August 2024. In that video, we couldn’t hear any snoring sound.

Hence, we are certain that the claims in the viral video are fake and misleading.
Conclusion:
The viral video of Arshad Nadeem with a snoring sound in the background is false. CyberPeace Research Team confirms the sound was digitally added, as the original video on his Instagram account has no snoring sound, making the viral claim misleading.
- Claim: A snoring sound can be heard in the background of Arshad Nadeem's video wishing Independence Day to the people of Pakistan.
- Claimed on: X,
- Fact Check: Fake & Misleading
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On 22nd October 2024, Jyotiraditya Scindia, Union Minister for Communications, launched the (DoT) Department of Telecoms’ International Incoming Spoofed Calls Prevention System. This was introduced in light of efforts toward preventing international fraudulent calls that enable cyber crimes. A recent report as per PIB claims for the system to have been effective and played a role in a 90% reduction in the number of spoofed international calls, its instances falling from 1.35 Crore to 6 Lakhs within two months of the launch of the system.
International spoof calls are calls that masquerade as numbers originating from within the country when displayed on the target's mobile screen. This is done by manipulating the calling line identity or the CLI, commonly known as the phone number. Previous cases reported mention that such spoof calls have been used for conducting financial scams, impersonating government officials to carry out digital arrests, and inducing panic. Instances of threats of disconnecting numbers by TRAI officials, and narcotics officials on finding drugs or even contraband through couriers are also rampant.
International Incoming Spoofed Calls Prevention System
As was addressed in the Budget in 2024, the system was previously called the Centralised International Out Roamer (CIOR), and the DoT was allocated Rs.38.76 crore for the same. The Digital Intelligence Unit (DIU) under the DoT is another project that aims to investigate and research fraudulent use of telecom resources, including messages, scams, and spam - the budget for which has been increased from 50 to 85 crores.
The International Incoming Spoofed Calls Prevention System was implemented in two phases, the first one was at the level of the telephone companies (telcos). Telcos can verify their subscribers and Indian SIMs based on the Indian Telecom Service Providers (TSPs) international long-distance (ILD) network. When a user with an Indian number travels abroad, the roaming feature gets activated, and all calls hit the ILD network of the TSP. This allows the TSP to verify whether the numbers starting with +91 are genuinely making calls from abroad or from India. However, a TSP can only verify numbers that are issued with their TSP ILD network and not those of other TSPs. This issue was addressed in the second phase, as the DIU of DoT and the TSPs built an integrated system so that a centralised database could be used to check for genuine subscribers.
CyberPeace Outlook
A press release on 23rd December 2024 encouraged the TSPs to label incoming International calls as International calls on the mobile screen of the receiver. Some of them have already started adding labels and are sending awareness messages informing their subscribers of tips on staying safe from scams. Apart from these, there are also applications available online that help in identifying callers and their location, however, these are at the behest of the users' efforts and have moderate trust value. At the level of the public, the practice of blocking unknown international numbers and not calling back, along with awareness regarding country codes is encouraged. Coordinated and updated efforts on the part of the Government and the TSPs are much appreciated in today's time as scammers continue to find new ways to commit cyber crimes using telecommunication resources.
References
- https://www.hindustantimes.com/india-news/jyotiraditya-scindia-launches-dot-system-to-block-spam-international-calls-101729615441509.html
- https://www.business-standard.com/india-news/centre-launches-system-to-block-international-spoofed-calls-curb-fraud-124102300449_1.html
- https://www.opindia.com/2024/12/number-of-spoofed-international-calls-used-in-cyber-crimes-goes-down-by-90-in-2-months/
- https://www.cnbctv18.com/technology/telecom/telecom-department-anti-spoofed-international-calls-19529459.htm
- https://pib.gov.in/PressReleaseIframePage.aspx?PRID=2067113
- https://pib.gov.in/PressReleasePage.aspx?PRID=2087644
- https://www.hindustantimes.com/india-news/display-international-call-for-calls-from-abroad-to-curb-scams-dot-to-telecos-101735050551449.html

Introduction
Ministry of Electronics and Information Technology (MeitY) Announces to Centre Government to Plan to Certify Permissible Online Games.
In a recent update to the notification released by the Ministry of Electronics and Information Technology (MeitY) on April 6, MeitY has requested gaming entities to establish self-regulatory organisations (SROs) within a timeframe of 30 days or a maximum of 90 days from the date of the notification, which is April 6, 2023. The Ministry of Electronics and Information Technology (MeitY) has further announced that the central government will certify which online games are permissible until the SROs are officially established. The intention behind establishing SROs is to assist intermediaries, such as Apple or Google, in determining what constitutes a permitted online game, but the SRO will take 2-3 months to complete. In the meanwhile, the Central government will step in and determine what is a permissible online game.
Information Technology (Intermediary Guidelines and Digital Media Ethics Code) Rules, 2021 & Intermediary Guidelines and Digital Media Ethics Code Amendment Rules, 2023
By enacting these rules, the Indian government has taken decisive action to protect Indian gamers and their financial resources against scams and fraud. The rules also serve to promote responsible gaming while preventing young and vulnerable users from being exposed to indecent or abusive content.
Amendment Rules developed the concept of a “Permissible online real money game.” This designation is reserved for games that have passed a review process conducted by a self-regulatory body (SRB). Amendment rules indicate that Online Gaming Intermediaries must ensure that they do not permit any third party to host non-permissible online real money games on their platforms. This development is important because it empowers us to distinguish between legitimate and illicit real money games.
The Amendment Rules define an online gaming provider as an “intermediary” under the Information Technology Act of 2000, creating a separate classification called ‘Online Gaming Intermediary’.

Central government to certify what is an ‘Online Permissible Game’
The industry has been wondering what games come under wagering and will be banned. So, until the SROs are officially established, the government, in the interim, will certify what is a permissible game, what is wagering, and what is not wagering. Games that involve elements of wagering are going to be barred. The new regulations prohibit wagering on any outcome, whether in skill-based or chance-based games. Hence gaming applications involving wagering and betting apps will be barred.
Self-Regulatory Organizations (SROs)
According to the new regulations by the Ministry of Electronics and Information Technology (MeitY), online gaming intermediaries must establish a Self-Regulatory Body (SRO) to approve games offered to users over the Internet. The SRO must be registered with the Ministry and develop a framework to ensure compliance with the IT Rules 2021 objectives. An ‘online game’ can be registered by the SRO if it meets specific criteria, which include that the game is offered by an online gaming intermediary that is a member of the self-regulatory body, the game is not containing any content harmful to India’s interests, and complying with all relevant Indian regulations. If these requirements are met, the intermediary can display a visible registration mark indicating its registration with the self-regulatory authority.
Conclusion
MeitY found that with the rapid growth of the gaming industry, the real money gaming (RMG) sector had to be regulated properly. Rules framed must be properly implemented to stop gambling, betting, and wagering apps.
The IT Rules 2021, along with the Amendment Rules 2023, are created to take concrete action to curb the proliferation of gambling, betting, and wagering apps in India. These rules empower to issue of directives to ban specific apps that facilitate or promote such activities. The app ban directive allows the government to take decisive action by blocking access to these apps, making them unavailable for download or use within the country. This measure is aimed at curbing the negative impact of gambling, betting, and wagering on individuals and society, including issues related to addiction, financial loss, and illegal activities. Rules aim to actively combat the spread and influence of such apps and provide a safer online environment for gaming users.
The self-regulatory body in the context of online gaming will have the authority to grant membership to gaming intermediaries, register online games, develop a framework for regulation, interact with the Central Government, address user complaints, report instances of non-compliance, and take necessary actions to safeguard online gaming users.

Executive Summary:
A viral video has circulated on social media, wrongly showing lawbreakers surrendering to the Indian Army. However, the verification performed shows that the video is of a group surrendering to the Bangladesh Army and is not related to India. The claim that it is related to the Indian Army is false and misleading.

Claims:
A viral video falsely claims that a group of lawbreakers is surrendering to the Indian Army, linking the footage to recent events in India.



Fact Check:
Upon receiving the viral posts, we analysed the keyframes of the video through Google Lens search. The search directed us to credible news sources in Bangladesh, which confirmed that the video was filmed during a surrender event involving criminals in Bangladesh, not India.

We further verified the video by cross-referencing it with official military and news reports from India. None of the sources supported the claim that the video involved the Indian Army. Instead, the video was linked to another similar Bangladesh Media covering the news.

No evidence was found in any credible Indian news media outlets that covered the video. The viral video was clearly taken out of context and misrepresented to mislead viewers.
Conclusion:
The viral video claiming to show lawbreakers surrendering to the Indian Army is footage from Bangladesh. The CyberPeace Research Team confirms that the video is falsely attributed to India, misleading the claim.
- Claim: The video shows miscreants surrendering to the Indian Army.
- Claimed on: Facebook, X, YouTube
- Fact Check: False & Misleading