#FactCheck - Viral Post of Gautam Adani’s Public Arrest Found to Be AI-Generated
Executive Summary:
A viral post on X (formerly twitter) shared with misleading captions about Gautam Adani being arrested in public for fraud, bribery and corruption. The charges accuse him, his nephew Sagar Adani and 6 others of his group allegedly defrauding American investors and orchestrating a bribery scheme to secure a multi-billion-dollar solar energy project awarded by the Indian government. Always verify claims before sharing posts/photos as this came out to be AI-generated.

Claim:
An image circulating of public arrest after a US court accused Gautam Adani and executives of bribery.
Fact Check:
There are multiple anomalies as we can see in the picture attached below, (highlighted in red circle) the police officer grabbing Adani’s arm has six fingers. Adani’s other hand is completely absent. The left eye of an officer (marked in blue) is inconsistent with the right. The faces of officers (marked in yellow and green circles) appear distorted, and another officer (shown in pink circle) appears to have a fully covered face. With all this evidence the picture is too distorted for an image to be clicked by a camera.


A thorough examination utilizing AI detection software concluded that the image was synthetically produced.
Conclusion:
A viral image circulating of the public arrest of Gautam Adani after a US court accused of bribery. After analysing the image, it is proved to be an AI-Generated image and there is no authentic information in any news articles. Such misinformation spreads fast and can confuse and harm public perception. Always verify the image by checking for visual inconsistency and using trusted sources to confirm authenticity.
- Claim: Gautam Adani arrested in public by law enforcement agencies
- Claimed On: Instagram and X (Formerly Known As Twitter)
- Fact Check: False and Misleading
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Introduction
Advanced deepfake technology blurs the line between authentic and fake. To ascertain the credibility of the content it has become important to differentiate between genuine and manipulated or curated online content highly shared on social media platforms. AI-generated fake voice clone, videos are proliferating on the Internet and social media. There is the use of sophisticated AI algorithms that help manipulate or generate synthetic multimedia content such as audio, video and images. As a result, it has become increasingly difficult to differentiate between genuine, altered, or fake multimedia content. McAfee Corp., a well-known or popular global leader in online protection, has recently launched an AI-powered deepfake audio detection technology under Project “Mockingbird” intending to safeguard consumers against the surging threat of fabricated or AI-generated audio or voice clones to dupe people for money or unauthorisly obtaining their personal information. McAfee Corp. announced its AI-powered deepfake audio detection technology, known as Project Mockingbird, at the Consumer Electronics Show, 2024.
What is voice cloning?
To create a voice clone of anyone's, audio can be deeplyfaked, too, which closely resembles a real voice but, in actuality, is a fake voice created through deepfake technology.
Emerging Threats: Cybercriminal Exploitation of Artificial Intelligence in Identity Fraud, Voice Cloning, and Hacking Acceleration
AI is used for all kinds of things from smart tech to robotics and gaming. Cybercriminals are misusing artificial intelligence for rather nefarious reasons including voice cloning to commit cyber fraud activities. Artificial intelligence can be used to manipulate the lips of an individual so it looks like they're saying something different, it could also be used for identity fraud to make it possible to impersonate someone for a remote verification for your bank and it also makes traditional hacking more convenient. Cybercriminals have been misusing advanced technologies such as artificial intelligence, which has led to an increase in the speed and volume of cyber attacks, and that's been the theme in recent times.
Technical Analysis
To combat Audio cloning fraudulent activities, McAfee Labs has developed a robust AI model that precisely detects artificially generated audio used in videos or otherwise.
- Context-Based Recognition: Contextual assessment is used by technological devices to examine audio components in the overall setting of an audio. It improves the model's capacity to recognise discrepancies suggestive of artificial intelligence-generated audio by evaluating its surroundings information.
- Conductual Examination: Psychological detection techniques examine linguistic habits and subtleties, concentrating on departures from typical individual behaviour. Examining speech patterns, tempo, and pronunciation enables the model to identify artificially or synthetically produced material.
- Classification Models: Auditory components are categorised by categorisation algorithms for detection according to established traits of human communication. The technology differentiates between real and artificial intelligence-synthesized voices by comparing them against an extensive library of legitimate human speech features.
- Accuracy Outcomes: McAfee Labs' deepfake voice recognition solution, which boasts an impressive ninety per cent success rate, is based on a combined approach incorporating psychological, context-specific, and categorised identification models. Through examining audio components in the larger video context and examining speech characteristics, such as intonation, rhythm, and pronunciation, the system can identify discrepancies that could be signs of artificial intelligence-produced audio. Categorical models make an additional contribution by classifying audio information according to characteristics of known human speech. This all-encompassing strategy is essential for precisely recognising and reducing the risks connected to AI-generated audio data, offering a strong barrier against the growing danger of deepfake situations.
- Application Instances: The technique protects against various harmful programs, such as celebrity voice-cloning fraud and misleading content about important subjects.
Conclusion
It is important to foster ethical and responsible consumption of technology. Awareness of common uses of artificial intelligence is a first step toward broader public engagement with debates about the appropriate role and boundaries for AI. Project Mockingbird by Macafee employs AI-driven deepfake audio detection to safeguard against cyber criminals who are using fabricated AI-generated audio for scams and manipulating the public image of notable figures, protecting consumers from financial and personal information risks.
References:
- https://www.cnbctv18.com/technology/mcafee-deepfake-audio-detection-technology-against-rise-in-ai-generated-misinformation-18740471.htm
- https://www.thehindubusinessline.com/info-tech/mcafee-unveils-advanced-deepfake-audio-detection-technology/article67718951.ece
- https://lifestyle.livemint.com/smart-living/innovation/ces-2024-mcafee-ai-technology-audio-project-mockingbird-111704714835601.html
- https://news.abplive.com/fact-check/audio-deepfakes-adding-to-cacophony-of-online-misinformation-abpp-1654724
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In the past decade, India’s gaming sector has seen a surprising but swift advancement, which brought along millions of players and over billions in investments and has even been estimated to be at $23 billion. Whether it's fantasy cricket and Ludo apps, high-stakes poker, or rummy platforms, investing real money in online gaming and gambling has become a beloved hobby for many. Moreover, it not only gave a boost to the economy but also contributed to creative innovation and the generation of employment.
The real concern lies behind the glossy numbers, tales of addiction, financial detriment, and the never-ending game of cat and mouse with legal loopholes. The sector’s meteoric rise has raised various concerns relating to national financial integrity, regulatory clarity and consumer safety.
In light of this, the Promotion and Regulation of Online Gaming Act, 2025, which was passed by Parliament and signed into law on August 22, stands out as a significant development. The Act, which is positioned as a consumer protection and sector-defining law, aims to distinguish between innovation and exploitation by acknowledging e-sport as a legitimate activity and establishing unambiguous boundaries around the larger gaming industry.
Key Highlights of the Act
- Complete Ban on all games involving Real-Money: All e-games, whether based on skill or luck, that involve monetary stakes have been banned.
- Prohibition of Ads: Promotion of such e-games has also been disallowed across all platforms.
- Legal Ramifications: Operation of such games may lead to up to 3 years in prison with a 1 cr fine; Advertisement for the same may lead to up to 2 years in prison with a 50 lakh fine. However, in case of repeat offences, this may go up to 3-5 years in prison and 2 cr in fines.
- Creation of Online Gaming Authority: The creation of a national-level regulatory body to classify and monitor games, register platforms and enforce the dedicated rules.
- Support for eSports and Social & Educational games: All kinds of games that are non-monetary, promote social and educational growth, will not only be recognised but encouraged. Meanwhile, eSports will also gain official recognition under the Ministry of Sports.
Positive Impacts
- Addressal & Tackling of Addiction and Financial Ruin: The major reason behind the ban is to reduce the cases of players, mainly youth, getting into gambling and losing huge amounts of money to betting apps and games, and to protect vulnerable users
- Boost to eSports & Regulatory Clarity: The law not only legitimises the eSport sector but also provides opportunities for scholarship and other financial benefits, along with windows for professional tournaments and platforms on global stages. Along with this aims to bring about an order around e-games of skill versus luck.
- Fraud Monitoring & Control: The law makes sure to block off avenues for money laundering, gambling and illegal betting networks.
- Promotion of Safe Digital Ecosystem: Encouraging social, developmental and educational games to focus on skill, learning and fun.
Challenges
The fact that the Promotion and Regulation of Online Gaming Act, 2025 is still in its early stages, which must be recognised. In the end, its effectiveness will rely not only on the letter of the law but on the strength of its enforcement and the wisdom of its application. The Act has the potential to safeguard the interests of at-risk youth from the dangers of gambling and its addiction, if it is applied carefully and clearly, all the while maintaining the digital ecosystem as a place of innovation, equity, and trust.
- Blanket Ban: By imposing a blanket ban on games that have long been justified as skill-based like rummy or fantasy cricket, the Act runs the risk of suppressing respectable enterprises and centres of innovation. Many startups that were once hailed for being at the forefront of India’s digital innovation may now find it difficult to thrive in an unpredictable regulatory environment.
- Rise of Illegal Platforms: History offers a sobering lesson, prohibition does not eliminate demand, it simply drives it underground. The prohibition of money games may encourage the growth of unregulated, offshore sites, where players are more vulnerable to fraud, data theft, and abuse and have no way to seek consumer protection.
Conclusion
The Act is definitely a tough and bold stand to check and regulate India’s digital gaming industry, but it is also a double-edged sword. It brings in much-needed consumer protection regulations in place and legitimises e-Sports. However, it also casts a long shadow over a successful economy and runs the risk of fostering a black market that is more harmful than the issue it was intended to address.
Therefore, striking a balance between innovation and protection, between law and liberty, will be considered more important in the coming years than the success of regulations alone. India’s legitimacy as a digital economy ready for global leadership, as well as the future of its gaming industry, will depend on how it handles this delicate balance.
References:
- https://economictimes.indiatimes.com/tech/technology/gaming-bodies-write-to-amit-shah-urge-to-block-blanket-ban-warn-of-rs-20000-crore-tax-loss/articleshow/123392342.cms
- https://m.economictimes.com/news/india/govt-estimates-45-cr-people-lose-about-rs-20000-cr-annually-from-real-money-gaming/articleshow/123408237.cms
- https://www.cyberpeace.org/resources/blogs/promotion-and-regulation-of-online-gaming-bill-2025-gets-green-flag-from-both-houses-of-parliament
- https://www.thehindu.com/business/Industry/real-money-gaming-firms-wind-down-operations/article69965196.ece

Introduction
As digital platforms rapidly become repositories of information related to health, YouTube has emerged as a trusted source people look to for answers. To counter rampant health misinformation online, the platform launched YouTube Health, a program aiming to make “high-quality health information available to all” by collaborating with health experts and content creators. While this is an effort in the right direction, the program needs to be tailored to the specificities of the Indian context if it aims to transform healthcare communication in the long run.
The Indian Digital Health Context
India’s growing internet penetration and lack of accessible healthcare infrastructure, especially in rural areas, facilitates a reliance on digital platforms for health information. However, these, especially social media, are rife with misinformation. Supplemented by varying literacy levels, access disparities, and lack of digital awareness, health misinformation can lead to serious negative health outcomes. The report ‘Health Misinformation Vectors in India’ by DataLEADS suggests a growing reluctance surrounding conventional medicine, with people looking for affordable and accessible natural remedies instead. Social media helps facilitate this shift. However, media-sharing platforms such as WhatsApp, YouTube, and Facebook host a large chunk of health misinformation. The report identifies that cancer, reproductive health, vaccines, and lifestyle diseases are four key areas susceptible to misinformation in India.
YouTube’s Efforts in Promoting Credible Health Content
YouTube Health aims to provide evidence-based health information with “digestible, compelling, and emotionally supportive health videos,” from leading experts to everyone irrespective of who they are or where they live. So far, it executes this vision through:
- Content Curation: The platform has health source information panels and content shelves highlighting videos regarding 140+ medical conditions from authority sources like All India Institute of Medical Sciences (AIIMS), National Institute of Mental Health and Neurosciences (NIMHANS), Max Healthcare etc., whenever users search for health-related topics.
- Localization Strategies: The platform offers multilingual health content in regional languages such as Hindi, Tamil, Telugu, Marathi, Kannada, Malayalam, Punjabi, and Bengali, apart from English. This is to help health information reach viewers across most of the country.
- Verification of professionals: Healthcare professionals and organisations can apply to YouTube’s health feature for their videos to be authenticated as an authority health source on the platform and for their videos to show up on the ‘Health Sources’ shelf.
Challenges
- Limited Reach: India has a diverse linguistic ecosystem. While health information is made available in over 8 languages, the number is not enough to reach everyone in the country. Efforts to reach more people in vernacular languages need to be ramped up. Further, while there were around 50 billion views of health content on YouTube in 2023, it is difficult to measure the on-ground outcomes of those views.
- Lack of Digital Literacy: Misinformation on digital platforms cannot be entirely curtailed owing to the way algorithms are designed to enhance user engagement. However, uploading authoritative health information as a solution may not be enough, if users lack awareness about misinformation and the need to critically evaluate and trust only credible sources. In India, this critical awareness remains largely underdeveloped.
Conclusion
Considering that India has over 450 million users, by far the highest number of users in any country in the world, the platform has recognized that it can play a transformative role in the country’s digital health ecosystem. To accomplish its mission “to combat the societal threat of medical misinformation,” YouTube will have to continue to take several proactive measures. There is scope for strengthening collaborations with Indian public health agencies and trusted public figures, national and regional, to provide credible health information to all. The approach will have to be tailored to India’s vast linguistic diversity, by encouraging capacity-building for vernacular creators to produce credible content. Finally, multiple stakeholders will need to come together to promote digital literacy through education campaigns about identifying trustworthy sources.
Sources
- https://indianexpress.com/article/technology/tech-news-technology/youtube-health-dr-garth-graham-interview-9746673/
- https://economictimes.indiatimes.com/news/india/cancer-misinformation-extremely-prevalent-in-india-trust-in-science-medicine-crucial-report/articleshow/115931783.cms?from=mdr
- https://health.youtube/our-mission/
- https://health.youtube/features-application/
- https://backlinko.com/youtube-users