#FactCheck - Viral Post of Gautam Adani’s Public Arrest Found to Be AI-Generated
Executive Summary:
A viral post on X (formerly twitter) shared with misleading captions about Gautam Adani being arrested in public for fraud, bribery and corruption. The charges accuse him, his nephew Sagar Adani and 6 others of his group allegedly defrauding American investors and orchestrating a bribery scheme to secure a multi-billion-dollar solar energy project awarded by the Indian government. Always verify claims before sharing posts/photos as this came out to be AI-generated.
Claim:
An image circulating of public arrest after a US court accused Gautam Adani and executives of bribery.
Fact Check:
There are multiple anomalies as we can see in the picture attached below, (highlighted in red circle) the police officer grabbing Adani’s arm has six fingers. Adani’s other hand is completely absent. The left eye of an officer (marked in blue) is inconsistent with the right. The faces of officers (marked in yellow and green circles) appear distorted, and another officer (shown in pink circle) appears to have a fully covered face. With all this evidence the picture is too distorted for an image to be clicked by a camera.
A thorough examination utilizing AI detection software concluded that the image was synthetically produced.
Conclusion:
A viral image circulating of the public arrest of Gautam Adani after a US court accused of bribery. After analysing the image, it is proved to be an AI-Generated image and there is no authentic information in any news articles. Such misinformation spreads fast and can confuse and harm public perception. Always verify the image by checking for visual inconsistency and using trusted sources to confirm authenticity.
- Claim: Gautam Adani arrested in public by law enforcement agencies
- Claimed On: Instagram and X (Formerly Known As Twitter)
- Fact Check: False and Misleading
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Introduction
The year, 2022 has been a year of transition and change for the gaming industry. This year esports and gaming including the industry’s greater increased acceptance by the sports authorities and higher prize pools for top players, has been more commercial than ever, according to research by the year 2025 the industry will witness growth by 5 million dollars and around 420 million active gamers from India. Since, India is on the way to become world’s largest gaming market, with revenue earned in 2021 increasing by up to 28%, or 1.2 billion dollars, and predicted to reach 2 billion dollars by 2024 as a result of the COVID-19 expanding internet access throughout the country.
After a lengthy debate, the government has finally decided to bring online gaming under the purview of the law. The President of India has changed the rules governing e-sports and requested that the Sports Ministry and the Ministry of Electronics and Information Technology (MeitY) include e-sports in multi-sport competitions. India’s gaming sector has reached new heights this year, with the country winning its first bronze medal in the first esports event organized by this year’s Commonwealth Games, and this is only the beginning.
Indian government takes on E-sports
The Indian government has given esports a huge boost. It has been introduced into the traditional sports disciplines of the nation. Droupadi Murmu, the President of India, changed the regulations governing eSports using the authority “conferred by clause (3) of Article 77 of the Constitution,” and requested that “e-Sports be included as part of multi-sports events” from the Ministries of Electronics and Information Technology and Sports. Some crucial points will clarify the government’s position on e-sports.
- E-sports were added as a demonstration sport to the 2018 Asian Games in Jakarta, which meant that medals earned in the sport were not counted in the official total of medals.
- There is a greater desire for Esports to be integrated with school curricula.
- E-Sports (Electronic Sports) have been acknowledged by the Indian government as a component of multi-sport tournaments.
Why is e-sports important?
The Indian Esports Industry has worked hard to distinguish Esports from the broader category of “Gaming.” Esports is a competitive sport in which esports athletes compete in specific video game genres in a virtual, electronic environment using their physical and mental prowess, according to the industry.
According to studies, as individuals have gotten more screen aware and online gaming has become a part of their life, internet gaming not only improves fine motor skills but also sharpens the mind. The industry has the most users and stakeholders, and it has become critical to governing it; consequently, legislation is required to regulate it.
The online regulation bill 2022
The Online Gaming (Regulations) Bill, 2022, was recently filed in the Lok Sabha to create an effective regulatory mechanism for the online gaming business to prevent fraud and misuse of things related to or incidental to it. There are 20 sections spread throughout three chapters. It intends to establish an Online Gaming Commission, the authority, mandate, and jurisdiction of which will be specified by the Bill. An online gaming server will be licensed, relinquished, revoked, or suspended by the Commission’s key highlights of the bill to make it more clear
- The Bill establishes a regulating agency, the Online Gaming Commission (“OGC”), comprised of five members chosen by the Central Government, each with at least one specialist in the fields of law, cyber technology, and law enforcement experience.
- The OGC will be able to oversee the functions of online gaming websites, issue periodic or special reports on Online Gaming issues, recommend appropriate measures to control and curb illegal Online Gaming, grant, suspend, and revoke licenses for online gaming websites, and set fees for license applications and renewals.
- Without a website and a non-transferable and non-assignable license, the Bill proposes to make online gambling illegal. Anyone operating an online gaming server or website without a license risks up to three years in prison and a fine. The permission will be good for a six-year term.
- The license intended to be given under the Bill may be terminated or canceled if the licensee violates any of the license’s requirements or any of Bill’s provisions. However, the Bill does not apply to anybody providing backend services in India, including hosting and maintenance for any international gaming website situated outside of India.
- The bill also mentions the Foreign Direct Investment and Technology Collaboration in Online Gaming
Few misses in the bill that can be addressed to make it stronger and a better version
- The law does not address Know Your Customer (KYC) requirements, customer complaint procedures, advertising and marketing restrictions, user data protection, responsible gaming guidelines, and other concerns.
- In the bill, there is no clear distinction between money involved in the game. This is a matter of concern and needs to be addressed so the money laundering aspect can be determined.
- The distinction between “games of chance” and “games of skill” is not addressed in the Bill. Furthermore, the Bill does not specify whether its prohibitions apply only to for-real-money games or to free games.
Conclusion
Despite the bill’s flaws, it has offered optimism to the burgeoning gaming sector, which desperately needs a robust regulatory and legal framework free of ambiguity, allowing players to play safely, and encouraging entrepreneurs to enter the field with safety and security. An improved regulatory framework will increase job prospects while also assisting the government. A transparent framework will also aid in the protection of the rights of actors and stakeholders.
Introduction
The ongoing armed conflict between Israel and Hamas/ Palestine is in the news all across the world. The latest conflict was triggered by unprecedented attacks against Israel by Hamas militants on October 7, killing thousands of people. Israel has launched a massive counter-offensive against the Islamic militant group. Amid the war, the bad information and propaganda spreading on various social media platforms, tech researchers have detected a network of 67 accounts that posted false content about the war and received millions of views. The ‘European Commission’ has sent a letter to Elon Musk, directing them to remove illegal content and disinformation; otherwise, penalties can be imposed. The European Commission has formally requested information from several social media giants on their handling of content related to the Israel-Hamas war. This widespread disinformation impacts and triggers the nature of war and also impacts the world and affects the goodwill of the citizens. The bad group, in this way, weaponise the information and fuels online hate activity, terrorism and extremism, flooding political polarisation with hateful content on social media. Online misinformation about the war is inciting extremism, violence, hate and different propaganda-based ideologies. The online information environment surrounding this conflict is being flooded with disinformation and misinformation, which amplifies the nature of war and too many fake narratives and videos are flooded on social media platforms.
Response of social media platforms
As there is a proliferation of online misinformation and violent content surrounding the war, It imposes a question on social media companies in terms of content moderation and other policy shifts. It is notable that Instagram, Facebook and X(Formerly Twitter) all have certain features in place giving users the ability to decide what content they want to view. They also allow for limiting the potentially sensitive content from being displayed in search results.
The experts say that It is of paramount importance to get a sort of control in this regard and define what is permissible online and what is not, Hence, what is required is expertise to determine the situation, and most importantly, It requires robust content moderation policies.
During wartime, people who are aggrieved or provoked are often targeted by this internet disinformation that blends ideological beliefs and spreads conspiracy theories and hatred. This is not a new phenomenon, it is often observed that disinformation-spreading groups emerged and became active during such war and emergency times and spread disinformation and propaganda-based ideologies and influence the society at large by misrepresenting the facts and planted stories. Social media has made it easier to post user-generated content without properly moderating it. However, it is a shared responsibility of tech companies, users, government guidelines and policies to collectively define and follow certain mechanisms to fight against disinformation and misinformation.
Digital Services Act (DSA)
The newly enacted EU law, i.e. Digital Services Act, pushes various larger online platforms to prevent posts containing illegal content and also puts limits on targeted advertising. DSA enables to challenge the of illegal online content and also poses requirements to prevent misinformation and disinformation and ensure more transparency over what the users see on the platforms. Rules under the DSA cover everything from content moderation & user privacy to transparency in operations. DSA is a landmark EU legislation moderating online platforms. Large tech platforms are now subject to content-related regulation under this new EU law ‘The Digital Services Act’, which also requires them to prevent the spread of misinformation and disinformation and overall ensure a safer online environment.
Indian Scenario
The Indian government introduced the Intermediary Guidelines (Intermediary Guidelines and Digital Media Ethics Code) Rules, updated in 2023 which talks about the establishment of a "fact check unit" to identify false or misleading online content. Digital Personal Data Protection, 2023 has also been enacted which aims to protect personal data. The upcoming Digital India bill is also proposed to be tabled in the parliament, this act will replace the current Information & Technology Act, of 2000. The upcoming Digital India bill can be seen as future-ready legislation to strengthen India’s current cybersecurity posture. It will comprehensively deal with the aspects of ensuring privacy, data protection, and fighting growing cyber crimes in the evolving digital landscape and ensuring a safe digital environment. Certain other entities including civil societies are also actively engaged in fighting misinformation and spreading awareness for safe and responsible use of the Internet.
Conclusion:
The widespread disinformation and misinformation content amid the Israel-Hamas war showcases how user-generated content on social media shows you the illusion of reality. There is widespread misinformation, misleading content or posts on social media platforms, and misuse of new advanced AI technologies that even make it easier for bad actors to create synthetic media content. It is also notable that social media has connected us like never before. Social media is a great platform with billions of active social media users around the globe, it offers various conveniences and opportunities to individuals and businesses. It is just certain aspects that require the attention of all of us to prevent the bad use of social media. The social media platforms and regulatory authorities need to be vigilant and active in clearly defining and improving the policies for content regulation and safe and responsible use of social media which can effectively combat and curtail the bad actors from misusing social media for their bad motives. As a user, it's the responsibility of users to exercise certain duties and promote responsible use of social media. With the increasing penetration of social media and the internet, misinformation is rampant all across the world and remains a global issue which needs to be addressed properly by implementing strict policies and adopting best practices to fight the misinformation. Users are encouraged to flag and report misinformative or misleading content on social media and should always verify it from authentic sources. Hence creating a safer Internet environment for everyone.
References:
- https://abcnews.go.com/US/experts-fear-hate-extremism-social-media-israel-hamas-war/story?id=104221215
- https://edition.cnn.com/2023/10/14/tech/social-media-misinformation-israel-hamas/index.html
- https://www.nytimes.com/2023/10/13/business/israel-hamas-misinformation-social-media-x.html
- https://www.africanews.com/2023/10/24/fact-check-misinformation-about-the-israel-hamas-war-is-flooding-social-media-here-are-the//
- https://www.theverge.com/23845672/eu-digital-services-act-explained
Introduction
India has been a nation where technology penetration has been a little slower in the previous decades; however, that has changed now. Cyberspace has influenced and touched every country and has significantly diminished the gap between developing nations, developed nations, and underdeveloped nations. This has also been substantiated and strengthened during the Covid-19 pandemic as the world went into lockdown and the cyberspace was the only medium of communication and information. India witnessed a rise of 61% in terms of internet users, and a significant part of this number represented rural India.
New Standards
These standards have been released in threefold aspects covering – Digital Television Receivers, USB Type-C chargers, and Video Surveillance Systems, thus streamlining the use of gadgets and reduction of e-waste for the country.
1. Digital Television Receivers
The Indian standard IS 18112:2022 specification for digital television, and this standard would enable reception of free-to-air TV and radio channels just by connecting a dish antenna with LNB mounted on a suitable area with good signal reception. This will help in the transmission of knowledge about government initiatives and schemes, the educational content of Doordarshan, and the repository of Indian cultural programs. Doordarshan is in the process of phasing out analog transmission, and free-to-air channels will continue to be broadcast using digital satellite transmission. The keen aspects of educational and awareness programs run by the Govt and CSOs will impact more Indians than before as the Ministry of Information and Broadcast intends to increase their free channels of Doordarshan from 55 to 200 by the end of this year, which shows the importance of developments in the mass media industry.
2. USB Type C
Standard (IS/IEC 62680-1-3:2022) for USB Type-C receptacles, plugs, and cables adopting the existing global standard IEC 62680-1-3:2022. This standard provides for the requirements for USB type C ports and cables for use in various electronic devices like laptops, mobile phones, and other gadgets. This standard is similar to the new European standard, which is also aimed at the reduction of carbon emissions and e-waste; this move will result in ease for the industry and the end users. This will also contribute towards the strengthening of the cyber security aspects and prevent threats like ‘Juice Jacking’ to a massive extent.
3. Video Surveillance System
IS 16190, this standard provides a detailed outline of the aspects of a video surveillance system, such as requirements for its components like camera devices, interfaces, system requirements, and tests to ascertain the camera’s image quality on different devices. This series of standards would assist customers, installers, and users in establishing their requirements and determining the appropriate equipment required for their intended application and also provide means of evaluating the performance of the VSS objectively. This will also help in the improvement of surveillance by the individuals, and this will also help in the better investigation by Law enforcement agencies and faster apprehension of criminals, thus contributing to an overall safe society.
The Advantages
These standards are in power with the Internationally prevalent standards, thus taking the safety factors to the global aspect. This will also allow the Indian industry to create world-class products which can be shared all across the globe. This will open India to various opportunities and job avenues, thus opening the world to invest in India. The aspect of Atma Nirbhar Bharat and Digital India will be strengthened to a new level as the nation will be able to deliver products in power with quality in developed countries. The end Indian consumer will benefit the most from these upgraded standards in terms of Digital Televisions, Type ‘C’ USB chargers, and Video surveillance systems, as these impacts the consumers’ daily activities in terms of security and access to information.
- Reduction in Carbon Emission
- Production of World Class components and devices
- Boost to the economy and Atmanirbhar Bharat
- New avenues and opportunities for startups and MSMEs
- Better transmission of Knowledge
- Boosting FDI
- Improved quality of products for the end consumer
- New innovation hubs and exposure to global talents
This government move simply shows how India is working toward securing the Sustainable development Goals (SDG) by United Nations. This clearly shares the message to the world that India is ready for the future and will also be a helping hand to various developing and underdeveloped nations in the times to come.
Conclusion
These standards will significantly contribute towards the reduction of E-Waste and unnecessary accessories for daily use gadgets. This strengthens the reduction in carbon emissions and thus contributes towards the perseverance of the environment and working towards sustainable development goals. Such standards will lead the future towards securing the netizens and their new and evolving digital habits. In the current phase of cyberspace, the most essential aspect of establishing Critical Infrastructure as the same will act as a shield against the threats of cyberspace.